Tag Archives: flash

Box2DFlash Tutorial

More and more games are using dynamic physics to add to the gameplay or as a core element of the gameplay. Box2D is a popular and powerful physics library that is considered to be one of the best 2D physics libraries around. It is used by high profile games like Angry Birds and Crayon Physics Deluxe. This tutorial will focus on the Flash version of Box2D and assumes that you have basic experience with Flash and ActionScript 3. If you are new to Flash, check out Nandrew’s excellent Flash tutorial.

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Sonny 2

So zombies, right? They’re pretty much awesome, and games that have them featured usually score quite a few points in their favour simply because of this fact. Make a zombie the protagonist of one of these and things just start looking up from there.

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Desktop Tower Defense Pro

The original version of this game spent some time at the top of Konkregate‘s most popular games list, looking very smugly at all the other games below it who scrabbled for the lower podium positions; it held a similar accolade for even longer under the strategy subcategory. Then the 1.5 update of the game traipsed onto Kongregate and managed to retain and refresh interest in the game, and, in fact, in the flash tower defence genre, for far longer than most people expected, racking up nearly 6 and a halfmillion plays on Kongregate alone, the third highest on the site. This is, of course, the very same site that hosts incredibly well polished games such as Sonny, as well as personal favourites, Fancy Pants Adventures and The Last Stand.

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Mastermind: World Conqueror Review

In the mainstream market there has been a lot of focus on moral dilemmas recently. Bioshock asked its players if they would rather save deformed little girls than bump them off for the ability to set their hands on fire. Fallout 3 wanted to know if greed is enough motivation to sacrifice an entire town. Even GTA 4, the game with a heart so black it makes total eclipses seem just a tad gloomy, had a couple of moments that had its audience asking themselves, “Good lord, what have I just done?” (Although admittedly the poignancy of these moments is dulled slightly by the amount of moments where the players just giggled and said “Did you see his head go under that truck?”)

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Sagrario’s Room Escape

The tone of the Sagrario’s Room Escape is cleverly set upon finding a plain manila folder containing nothing more than a simple page on which is printed – in friendly letters and with an accompanying smiley face – the words ‘good luck’. This cheeky challenge warns you that the game is going to be a struggle. In fact, it’s likely that most players will start it without ever completing it, ever being aware of their goals, or, in fact, ever reaching this point. This is in contrast the apparently simplicity of the setting: a small, spartan room with only a Vitruvian Man hanging on one wall, a small briefcase lying on the floor, and a chair blocking the only obvious exit. The later discovery that the aforementioned, apparently insignificant note is also a very subtle clue for one of the later puzzles is a testament to the game’s devious design: nothing is as simple as it looks.

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Flash for Free

This article originally appeared in Dev.Mag Issue 28, released in January 2009.

Many of you have experienced it. You go online, log into your instant messenger or e-mail account and receive a link from some excited friend saying, “ARARRRAARARR PLAY THIS GAME ASBFLARGAFAG www.insertrandomlinkhere.com!!!!!” Chances are it’s either an Internet booby trap (if you have thosekind of friends) or an awesome browser-based something brought to you by Adobe Flash. And if you’re a keen game developer, you’ve probably slobbered at the idea of creating some of these cool games yourself.

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