How to design levels for a platformer Posted by Diorgo Jonkers on 4 July 2011 Development, Game Design, Platform Game Design 7 Responses » Tagged with: deisgm process, level game design, platform game design Jul 042011 This article looks at the process of designing levels for a platformer: from the initial idea to the final playable level.
11 Tips for making a fun platformer Posted by Diorgo Jonkers on 18 January 2011 Development, Game Design, Platform Game Design 20 Responses » Tagged with: ai, development process, platform game, user interface Jan 182011 This article gives handy tips for designing and building a platformer. There are tips for designing the interface, handling jumping and collision boundaries of goodies and baddies, implementing AI, and other ways to make a fun game.