Quinton Bronkhorst

avatar

Quinton is a designer and random rambler that really likes referring to himself in the third person. That should make you wonder: is it Quinton writing this, or perhaps some objective third party? You will never know. In unrelated news: Quinton is awesome and attractive and everyone wants to marry him. Facts. [Articles]

 
Fives: Artsy Fartsy

In this Fives article, Quinton Bronkhorst looks not at games as art, but the art in games. He is assisted by critic Todger Camembert.

Oct 302009
 
Machinarium

Machinarium is Amanita Design’s beautiful puzzle-adventure game. It is set in a world inhibited by robots, and your task is to prevent the bad robots from blowing up the city. Quinton Bronkhorst tells you what he thinks of it.

 
World Train Royale

In this article, Quinton Bronkhorst compares World Train Royale with a chocolate cake with too many ingredients: delicious to imagine, but too rich too consume. The early parts of the game work well, but as features get added the gameplay suffers.

Sep 222009
 
Silent Conversation

It would seem that I’ve somewhat made a name for myself around her for being the wordy, story dude – because every time something pops up involving stories, epic narrative tales and, well, words in general, it gets passed on to me. Luckily, I really do enjoy these kinds of things, and that’s why I [...]

Sep 082009
 
Fives - Weak Character

There are close to 7 Billion people in the world (or at least that is the figure that smart people who come up with these figures predicted it would be by 2011) – that’s not a small number by any measure; and it’s difficult to think that almost certainly, each individual one of those people [...]

Aug 012009
 
Fives - Battle Royale

Games are all about challenge; presenting the player with some or other obstacle that needs to be overcome in order to progress. Not everything has to be about fighting though. Aside from the blood, guts, gore and general brutality involved in most games, some games take a, how to say, finer edge to things. Some [...]

Jul 272009
 
Fives - Imitating Life

They say that art imitates life, which is something that for all intents and purposes we can pretty much agree with. And of course, depending who you ask, games are a form of art, so the saying must be applicable here. Now I was going to go on about how every work of art is [...]

 
Time Gentlemen, Please!

Last week, the editor brought to my attention a neat little adventure game called Ben There, Dan That!which was making its own little waves in the adventure game pool, at no cost at all. I was also directed to the fact that, as a result of adventure gamers going “OMFGWTF THAT WAS AWESOME!”, creators Zombie-Cow decided [...]

 
Fives - Survival Horror

We’ve all been there: you’re alone, walking down a dark passage, firmly gripping an axe in your hands. You can hear your heart pounding in your ears because you’re surrounded by complete silence…except for the mysterious sounds coming from behind the door at the end of the passage. As you draw nearer you stand in [...]

Sonny 2

 Posted by Quinton Bronkhorst on 4 July 2009  International, Reviews  No Responses »  Tagged with: , , ,
Jul 042009
 
Sonny 2

So zombies, right? They’re pretty much awesome, and games that have them featured usually score quite a few points in their favour simply because of this fact. Make a zombie the protagonist of one of these and things just start looking up from there.

 
Narrative: Part 6 - The final countdown

Last Issue Well this is it folks; if you’ve been following this guide up until now, you should have in front of you a workable story to use as the basis for the game you’ve had working in your head. If not, well, at least you have the basic toolset to get started whenever you [...]

 
Narrative: Part 5 - What's he talking about

Introduction We’ve come a long way, and we’re almost there! Telling a story can be pretty easy, but really grasping the ins and outs of what goes into proper narrative is a little bit more challenging. But that’s why you have this guide! Before spit-polishing our final story, we need to tackle only one more [...]

Judith

 Posted by Quinton Bronkhorst on 8 May 2009  International, Reviews  No Responses »  Tagged with: , ,
May 082009
 
Judith

With recent buzz around Dev.Mag about art games, out of the minds of Terry Cavanagh and Stephen Lavelle, we’re faced with something that epitomizes that very concept – Judith.

© 2012 devmag.org.za Suffusion theme by Sayontan Sinha