Every year the Really Awesome Gaming Expo (known as rAge by close friends and relatives), held at the Coca Cola Dome in Johannesburg, acts as an undeniable and almost irresistible force, drawing in gamers and game developers alike from all over South Africa and some parts of the Rest of the World™. Naturally, this can only mean a weekend of pure pulsating joy, happiness and companion cubes that cannot possibly be expressed in any number of words. We’ll do it in pictures instead.
Earlier this year, three noble South Africans participated remotely in the annual Global Game Jam in a quest for truth, glory and really rapid game development.
Teams all over the world were given 48 hours to make a game using a handful of keywords and whatever tools they could get their hands on. Local developers Danny “dislekcia” Day, Marc “Aequitas” Luck and Rodain “Nandrew” Joubert banded together and managed to get together a little offering which they called the 48 Hour War. It was built as a satirical jab at the madness and futility of modern warfare.
Here’s their account of how those two days went and what they learned from making this game.