Disclaimer: This article covers the hyperbolic ranting of an entirely fictional (and very foul-tempered) stick figure thing. As such, we reserve the right to label this article as satire and advise you to take any of Angry Joe’s advice in good humour and high spirits. Whether or not he happens to make any valid points is entirely up to you to decide.
As a follow-up to his recent report on common game development myths, Dev.Mag correspondent Angry Joe has contacted us to rant about the state of the industry, and why he thinks that people are caring too much about things which don’t really deserve any attention.
Disclaimer: Please try not to be scared of Angry Joe – he’s only a stick figure. In fact, he doesn’t even really exist. Steel yourself, read on and ride the storm. It’ll all be over soon.
There seems to be a lot of ideas held by new developers which, quite frankly, are leading them in the completely wrong direction. One could be forgiven for holding most of these assumptions: after all, they’re usually the result of laymen looking at the AAA industry through rose-tinted glasses and thinking, “Gee willikers. This is what game development is all about!” But that doesn’t mean that they’re correct.