For anyone who hasn’t been following, we’re currently looking at narrative structures and how it applies to gaming; but more importantly, we’re looking at every aspect of story telling, fleshing it out, and helping you along your way to compiling the best tale to push through the game you’ve worked […]
Daily Archives: 22 April 2009
Oh Gamasutra, what would we do without you? We’ve always found this place to be a pretty good source of postmortems (though its sister publication, Game Career Guide, tends to have a better focus on small-scale endeavours), and now it’s providing us with a reprint of a Game Developer article […]