Yearly Archives: 2009


Have you ever been to the Game Developers Conference? Well, we haven’t, but we’re going to hide in a corner and blame it on third-worldliness or something. But for those who haven’t had the opportunity to go this year, there’s a little text adventure over on GameSetWatch which offers a […]

GDC text adventure!



Gather around kids: it’s a story of numbers, statistics and the gaming market! This survey report from Gamasutra seems to be painting a rather droll picture for mobile developers: despite the fact that the mobile gamer base is growing, the percentage of people who are buying said mobile games apparently […]

Mobile game conversion not growing




Retroremakes.com has recently been collecting and summarising its archive of older games (yeah, we get the irony) for some unknown – and probably sinister – purpose. This particular vault collection from 2003 is pretty gosh-darn big and contains remakes of a whole bunch of cool classics, even if the list […]

Retro galore!


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A few days ago, we announced the release of Glum Buster, a surreal and rather endearing title created in Game Maker and released to the public under the label of “charityware”. After less than a week on the market, Glum Buster has already reached its first charity milestone and will […]

Glum buster hits charity milestone



Hey, remember back in the day when publishers were basically akin to an entire Greek pantheon’s worth of deities? According to this rather interesting article on Gamesindustry.biz, that’s changing quite rapidly. We recommend that you give this one a read. Not only will it allow smug indie devs to pat […]

Read: The End of Publishing







After reading up on the latest XNA Creators Club Communiqué (because everything is better with fancy accented letters), it seems that gaming Website IGN is throwing in some weight to help profile and promote some of the better community games out there. The Xbox Live Community Games initiative has received […]

IGN promotes Xbox Community Games



So, we’ve been keeping a close watch on the recent TIGSource Cockpit Competition (the theme of which was, funnily enough, cockpits) and now the results have been somewhat unofficially released. Emerging as the winner is Enviro-Bear 2000. This is possibly one of the most stupid games in existence. And we […]

Cockpit Competition Closes


We’d admittedly never heard of Glum Buster until a few days ago when it was posted on the IndieGames blog as a freeware game pick. Even then, we didn’t pay overly much attention to it until it was reviewed on TIGSource as well, at which point we decided to get […]

Glum Buster