We’ve covered drawing basic meshes, and we’ve covered the all-important transformation functions. We’ve also covered lighting. Now that we have all these basics down, it’s time to start on some of the nifty tricks that you can pull using what we’ve learned.
Daily Archives: 4 May 2009
Gather around kids: it’s a story of numbers, statistics and the gaming market! This survey report from Gamasutra seems to be painting a rather droll picture for mobile developers: despite the fact that the mobile gamer base is growing, the percentage of people who are buying said mobile games apparently […]