A quick heads-up today, because I’ve stumbled across a really stylish offering that I cannot resist sharing. And, of course, because I’m such a whore for adventure games, and I’d be crying myself softly to sleep every night if it weren’t for the occasional devs who remember the genre as […]
Monthly Archives: July 2009
So zombies, right? They’re pretty much awesome, and games that have them featured usually score quite a few points in their favour simply because of this fact. Make a zombie the protagonist of one of these and things just start looking up from there.
Sonny 2
I’m currently sitting on about page 10 of a game analysis leviathan that has been published in Gamasutra. Instead of delaying this news post by another 6 hours in my effort to complete the reading, I decided to write about it now and get back to reading when I’m done. […]
READ THIS! RPG Game Design Essentials
So there I was, minding my own business on the YoYo Games Glog (yeah, it’s totally blog with a “G”. Don’t accuse me of typo-ising, heathen) when the news of a certain Game Maker 8 beta came to my attention. I immediately did the first thing that any sane individual […]
Game Maker 8 Beta
Sometimes, one just has to wonder: is history chock-full of great game developers that were never able to realise their full potential? Would Julius Caesar have invented Pac-Man if he was given a computer instead of the Roman Empire? Could Aristotle use his Greek superpowers of reasoning and insight to […]
Historical Dev Challenge: Shakespeare
Man, I want to know where these people find their ideas. Aside from the rather unofficial “Edgy” competition that’s been doing the rounds on TIGSource, there’s also a delightful Adult/Educational games competition in which participants have to create an adult game. Or an educational game. Or, you know, both at […]