8 This article looks at common errors that can be made when implementing Perlin noise, and give systematic tests to verify for the various steps in the algorithm. Implementing and Debugging the Perlin Noise Algorithm25 Jun, 2011 in Programming tagged algorithm / debugging / implementation / perlin noise by Herman Tulleken
9 Text files can be messy when logging events from games. In this article, Herman Tulleken shows you how to use HTML, CSS and JavaScript to build visually informative logs that make debugging easier. Make your logs interactive and squash bugs faster25 Jan, 2011 in Development / Programming tagged css / debugging / html / javascript / log / logging / performance / testing / tools by Herman Tulleken