Tag Archives: performance

Make your logs interactive and squash bugs faster

With modern debuggers and testing tools, the need for logging is not as great as it once was. But there are times when debuggers won’t do (for example, on players’ machines, or when hunting down bugs that occur sporadically). For these instances, logging can still be useful, and with modern web technology, you can build a powerful logger that is more than just an endless stream of text.

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