In a previous article, we looked at the diegesis theory of interface design. The theory can also be applied to audio design. This is a look into the design of audio for games, and how diegesis theory can help us structure our thoughts.
Hi, thanks for doing this Dev.Mag interview. For the record, please state your name, what you do, and your favourite pastry.
Alicia: Heya, my name is Alicia Yeargin. I’m currently a student at DigiPen Institute of Technology in Redmond, Washington, and about to complete my Bachelor of Science in Game Design. My favorite pastry is, without a doubt, the maple donut.