4 In a previous article, we looked at the diegesis theory of interface design. The theory can also be applied to audio design. This is a look into the design of audio for games, and how diegesis theory can help us structure our thoughts. Video Game Audio: Diegesis Theory19 Apr, 2012 in Game Design / Sound tagged audio / diegesis / fourth wall / game design / sound by Dave Russell
24 In this article, the Dave Russell introduces the basic concepts of diegesis theory in video game interface design. Video game user interface design: Diegesis theory2 Feb, 2011 in Development / Game Design tagged diegesis / diegetic interface components / fourth wall / meta interface components / narrative / non-diegetic interface components / spatial interface components / user interface by Dave Russell