This article gives a brief tutorial to XNA, a set of game development tools from Microsoft. The tutorial covers the basics of drawing a sprite, playing sound, and handling input.
Save Jack was one of last year’s honorable mentions in Microsoft’s annual DreamBuildPlay game development competition, made by a pair of South African devs with a penchant for interesting ideas and a desire to put them into action. We decided that it would be a good idea to interview these […]
Nandrew: Right, so, here we are with a review of Trino. Made by a bunch of guys that call themselvesTrinoTeam. Let’s kick off by mentioning that we’re going to try a new review scheme for this particular game. Chippit: Yeah, something different for the guys who were nice enough to toss […]