This article gives a brief tutorial to XNA, a set of game development tools from Microsoft. The tutorial covers the basics of drawing a sprite, playing sound, and handling input. Starting Small: XNA Framework Guide8 Mar, 2011 in Development / Programming tagged c# / starting small / tutorial / xna by Ernest Loveland
8 Welcome to the Starting Small series. The aim of this series is to take a programming language that you hopefully know a bit about (enough to feel comfortable using) or that you want to try out and show you how to use it to make games. The language that this […] Starting Small – Python and Pygame15 Aug, 2009 in Development / Programming tagged pygame / python / starting small / tutorial by Ernest Loveland