Tag Archives: intersection

Basic Collision Detection in 2D – Part 2

This article originally appeared in Dev.Mag Issue 29, released in February 2009.

Last month we covered some of the very basic ways of testing whether object A hits object B. But, while the techniques we covered could quite likely take you very far, you’ll inevitably encounter a time when they simply aren’t enough. So this month we’ll go a little further.

Continue reading