Z Archives
After reading up on the latest XNA Creators Club Communiqué (because everything is better with fancy accented letters), it seems that gaming Website IGN is throwing in some weight to help profile and promote some of the better community games out there. The Xbox Live Community Games initiative has received […]
IGN promotes Xbox Community Games
So, we’ve been keeping a close watch on the recent TIGSource Cockpit Competition (the theme of which was, funnily enough, cockpits) and now the results have been somewhat unofficially released. Emerging as the winner is Enviro-Bear 2000. This is possibly one of the most stupid games in existence. And we […]
Cockpit Competition Closes
We’d admittedly never heard of Glum Buster until a few days ago when it was posted on the IndieGames blog as a freeware game pick. Even then, we didn’t pay overly much attention to it until it was reviewed on TIGSource as well, at which point we decided to get […]
Glum Buster
The recent economic recession, having mostly had little effect on the well-being of the video game industry, appears to be taking its toll. According to this developmag.com article, the past few months have been turbulent waters for smaller companies that rely on private funding to survive. Private investors appear to […]
Funding for start-ups evaporating
Game.Dev Competition 21, one of the regular community competitions that have, on numerous occasions, led to the conception of far larger projects, finally has its outcome. Amidst the veritable oceans of second-rate and cookie-cutter games, this competition challenged community developers to “fix mobile gaming” by creating something truly tailored to […]
Mobile gaming “fixed”!
Gee, it seems like only a few days since we closed the lid on Ludum Dare 14. Oh wait, it was. In any case, Microsoft held a Game Camp this week and it came to a close yesterday. The competition was 48 hours long and had participants crafting some really […]
XNA Game Camp results
Amongst the Dev.Mag crew hide one or two fans of an awesome retro gaming Website that’s aptly known as Retro Remakes. Every now and again, this blog spurts out a little bit of 8-bit awesomeness that any gamer with a penchant for the classics can enjoy. Go ahead, have a […]
Website pick: Retro Remakes
Oh Gamasutra, what would we do without you? We’ve always found this place to be a pretty good source of postmortems (though its sister publication, Game Career Guide, tends to have a better focus on small-scale endeavours), and now it’s providing us with a reprint of a Game Developer article […]
Gamasutra offers mega postmortem!
Ace Team Software’s Zeno Clash – an eagerly-anticipated indie title rumoured to have first-person brawling that doesn’t totally suck – has just been released for digital download. Excited players everywhere are cracking their knuckles as we speak. We first mentioned Zeno Clash when rounding up the 2009 IGF finalists, where […]
Aaaaaaand Zeno Clash is here!
This past weekend, 121 brave souls entered the fourteenth Ludum Dare 48 hour game development competition , in which participants had to design and build a fully-functional game in the space of only two days. The theme was “Advancing Wall of Doom”, a name which we gladly adorn with the […]
Ludum Dare 14 is over!
A look at GamerBytes has revealed to us that the Xbox Community Games platform may not be as deep in doo-doo as originally thought. A stats piece reveals some slightly more promising figures for recent game sales and a few success stories for people trying to use the Community Games […]
Revised Xbox Community Games stats
TIGSource has a habit of setting up some pretty interesting game development competitions which tend to yield equally interesting results. This time around, the theme was “cockpits” (yeah, we sniggered a little) and voting has just commenced to see which offering comes out on top. Of course, you don’t have […]
Feeling cocky at TIGSource
Game.Dev community member edg3 recently had the inspiring little notion to get something up known as the “Sharing Week”: a forum thread where everybody can post progress on whatever it is that they’re getting up to in the game development world. In Sharing Week, loads of ideas and cool little […]