Three dee!

 Posted by on 13 April 2009  News  No Responses »
Apr 132009
 
Three dee!

Let it be known that nobody can accuse us of talking about things without having done it first ourselves. Gazza_N, writer of – among other things – our series on creating 3D graphics in Game Maker, has recently released an updated prototype of his own Overseer Assault, now featuring multiplayer and, of course, 3D graphics. [...]

 
Basic Collision Detection in 2D - Part 1

This article originally appeared in Dev.Mag Issue 28, released in January 2009. Almost every video game needs to respond to objects touching each other in some sense, a practice commonly known as collision detection. Whether it’s simply to prevent the player character from walking through the walls of your maze with a simple collision grid [...]

© 2012 devmag.org.za Suffusion theme by Sayontan Sinha