This article originally appeared in Dev.Mag Issue 4, released in July 2006
So, off to a tertiary institution? Studying for your future? Excited about the opportunities in professional game-making that your studies will present? Well, know now that there’s another side to going to university, something that’s overlooked by a lot of students. You’re going to be surrounded by tons of interesting people while you’re studying, and if you don’t use that time to make contacts and learn about things “not in your field”, you’re missing a big opportunity to get ahead as a game creator.