Diorgo Jonkers

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Diorgo Jonkers has been working in the computer game industry since 2001, mostly making mobile games. Companies include I-Imagine, Smallfry mobile and Luma Arcade. Currently he works part-time for Luma Arcade, primarily as a game designer and occasionally as a programmer. He also writes, edits and publishes comic books (http://www.gep-comic.com/).

 
How to design levels for a platformer

This article looks at the process of designing levels for a platformer: from the initial idea to the final playable level.

 
11 Tips for making a fun platformer

This article gives handy tips for designing and building a platformer. There are tips for designing the interface, handling jumping and collision boundaries of goodies and baddies, implementing AI, and other ways to make a fun game.

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