news



Something that I’ve been idly mulling over for a while is the recently-announced pricing revision for Xbox Live Indie Games. For those who don’t know already, the old 800/400/200 MSP system is giving way to 400/240/80 MSP, meaning that the lowest price point is potentially just under a single US […]

Your opinion: Xbox indie game prices


Well, we’ve just come out of the long weekend down here (Monday off, yay!), and I’ve decided to take a lazy stroll through my RSS feeds to find something nice to write about today. This little Tuesday reading snippet, entitled “What are indie games?” comes from the Wolfire blog. I […]

“What are indie games?”



I’m going to be very terse here. It’s necessary, don’t worry. Steam has this offer, right? They’ve packaged 10 games together, offering it for $30. No, it’s not just any 10 games. These are some the best indie games currently on offer on Steam. There are more IGF finalists and […]

The most amazing weekend deal


I like GameCareerGuide, but I tend to find that it’s aimed at people who are currently game dev students, or have at least got some development experience under their belts. In other words, people who are well on the road towards game dev business already. That’s why I’m really enthused […]

“Become a dev right now”


I’d like to just point interested readers to a new thingie on the Game.Dev forum that looks set to become quite an interesting regular: the community is starting to hunt down unaffiliated South African games and offering critiques from an outside perspective, starting with an educational Flash game known as […]

Critique: Save It



I was recently linked to a Slashdot Games story about a competition to create the best Super Mario Bros AI. In this version of the game, levels are randomly generated and coders will have to find a smart and savvy way to make Mario autonomously negotiate obstacles and get to […]

… And a Mario AI comp


You know, I would be genuinely intrigued to know if there’s any readers out there who actually haven’t seen or heard of the Zero Punctuation review series on The Escapist. For those who have (and doubtlessly you are legion), there’s a very interesting little competition going on right now. Its […]

Stonking Great Game Contest


Right, let’s see how this goes down with people. Blinkout is a game about visual memory — plain and simple. It’s also got a touch of resource management and some spooky sound effects. The game starts you off with what looks to be a rather average move-and-collect scenario — you […]

Blinkout



I recently followed a link to a Gamasutra feature on the history of South African game development, and was pleasantly surprised to find out that it was both thorough and interesting. Turns out that Oliver from SAGameDev has been doing a little scribbling under the radar. It follows a similar […]

SA dev feature on Gamasutra


Yahtzee’s become a bit of a household name on the internet recently, what with his fast-talking, hard-hitting video review series that’s making enemies of videogame fanatics everywhere. The sad side-effect is that everyone’s forgotten what he used to do: make adventure games. We haven’t forgotten, and neither has he, apparently, […]

Ramblomatic announcement


In an effort to post a game that Q-man doesn’t hate, I’ve been scouring the Internet for something cool and original. And so I stumbled upon this Rock, Paper, Shotgun mention of an innovative little Flash thingie called You Only Live Once. I first spotted this little gem over on […]

You only live once



So we’ve been quiet this past weekend. Not because we haven’t had anything to say, mind, but because we’ve been at the grindstone; excellent articles take time to write, as does maintaining the website to put them on, after all. In addition to all that, we’ve been working on a […]

New features for the weekend


Although I admittedly don’t have the time to look at every single blog post that comes out of Gamasutra (I’m far too busy saving the world), I make a point of scanning the weekly expert blogs roundup to see what the editors have deemed to be the best and most […]

Gamasutra Expert blogs


When Pigs Fly. Everybody and their dog seems to be playing this game at the moment, so I decided to give it a shot this morning. Developed by Anna Anthropy (aka. dessgeega, aka. auntie pixelante, aka. “space invader, game creatrix, pixelbitch, and dot-matrix dominatrix”), this game gives you a pig. […]

When pigs fly