New Game Design Challenge

News New Game Design‘s been holding fancy game design challenges (one or two of which we may have mentioned in past issues) for quite some time now, each challenging inchoate Molyneuxs to flex their design muscles and create something special.

The newest incarnation is no exception, with its relevant topic and somewhat interesting challenge: ‘Create a game that explains the global credit crisis in a fun way.’ We tended to sleep a bit too much in economics 101, mostly because it wasn’t fun by default, so this challenge is particularly clever.

And when you’re done reading through that, take a gander over at this totally relevant (not really) opinion piece on Gamasutra. We particularly liked its writing style, but the content is worth just as much.