This article originally appeared in Dev.Mag Issue 28, released in January 2009. To accompany our review of the game, Dev.Mag sat down with Daniel Remar, the sole creator of Iji, and harassed him with questions about the development of the remarkable game.
Daily Archives: 25 March 2009
This article originally appeared in Dev.Mag Issue 29, released in February 2009. I must confess. I hardly ever comment my code. It’s the sort of thing that everybody lectures about, saying that it’s important for clarity, ease of use and even national security in the event of nuclear war. This […]
Happy coding for a happy coder
This article originally appeared in Dev.Mag Issue 28, released in January 2009 Here goes: if one were to attempt classification, Iji could be described as a “Nonlinear Action RPG Platformer”. It borrows thematic and gameplay elements from System Shock and Deus Ex, marries them with tactical platformer gunplay a la […]