This article originally appeared in Dev.Mag Issue 27, released in November 2008. Anybody who’s played Introversion’s seminal strategy/action game Darwinia will know the joys of having thousands of little flat men marching across the map in a long green column, leaving the glittering red digital souls of dead virii in […]
awesome
This article originally appeared in Dev.Mag Issue 20, released in February 2008 I must admit: I’ve been a philistine. I played the original Tower of Goo back when it was on Experimental Gameplay and thought that it was entertaining enough. It didn’t blow my mind or anything, but it was worth the […]