Gratuitous Space Battles is more management and strategy than action. In this review of the game, Van Wyk Louw looks at the core mechanics, and notes some of the problems of the game.
Julian Pritchard { I find that the essence of great indie games comes from knowing their core rules. If all gameplay adheres to the core rules, then emergent... } – May 11, 9:11 PM
Amir Barak { Insanely detailed, well written and an interesting read Being in the process of developing a game that has a web of interconnected rules and... } – May 11, 5:17 PM
Jarrod Swartz { Great article! Very informative. } – May 08, 9:51 AM
Aditya { Nothing to beat a simple tutorial with Actual Screen shots. } – Apr 26, 9:44 PM
Diorgo Jonkers { Thanks for the feedback Ben, max and cool math Glad you found it useful. } – Apr 23, 8:56 PM