12/30/2010 4:57:31 PM Windows 7

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0STACK GlobalManager.Awake

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:Awake() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:342)
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(Object) (at E:\BuildAgent\work\71ca6fec1b41cc30\Runtime\Export\Generated\BaseClass.cs:65)
ManagerSpawn:Awake() (at Assets\Scripts\IImagine\Framework\ManagerSpawn.cs:66)

0STACK Registering: Levels [Levels]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)

0STACK GlobalManager.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:Start() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:372)

0STACK GUIMessage.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:120)

0STACK Registering: GUIMessage(Clone) [GUIMessage]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:122)

1.807834STACK Out of memory.

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, LogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:289)
IImagine.Debug.Logger:LogHandler(String, String, LogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:366)
UnityEngine.Application:CallLogCallback(String, String, LogType) (at E:\BuildAgent\work\71ca6fec1b41cc30\Runtime\Export\Generated\BaseClass.cs:1714)

1.807834STACK GlobalManager.OnDisabled

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:416)

1.807834STACK GlobalManager.OnDisable

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:425)

0STACK Text+TextData

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, LogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:289)
IImagine.Debug.Logger:LogHandler(String, String, LogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:366)
UnityEngine.Application:CallLogCallback(String, String, LogType) (at E:\BuildAgent\work\71ca6fec1b41cc30\Runtime\Export\Generated\BaseClass.cs:1714)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
Tutorial:Start() (at Assets\Scripts\SpaceDock\GameLogic\Tutorial.cs:28)

0STACK Registering: Instructions [Tutorial]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
Tutorial:Start() (at Assets\Scripts\SpaceDock\GameLogic\Tutorial.cs:44)

-0.007834276STACK GUIMessage.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:120)

-0.007834276STACK Registering: GUIMessage(Clone) [GUIMessage]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:122)

-0.007834276STACK GUIMessage.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:120)

-0.007834276STACK Registering: GUIMessage(Clone)(Clone) [GUIMessage]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:122)

6.531846STACK GlobalManager.OnDisabled

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:416)

6.531846STACK GlobalManager.OnDisable

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:425)

0STACK Registering: Levels [Levels]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)

0STACK GUIMessage.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:120)

0STACK Registering: GUIMessage(Clone) [GUIMessage]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:122)

3.79439STACK GlobalManager.OnDisabled

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:416)

3.79439STACK GlobalManager.OnDisable

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:425)

0STACK Registering: ToggleSpeed [ToggleSpeedButton]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
TouchButton:Start() (at Assets\Scripts\SpaceDock\GUI\Buttons\TouchButton.cs:35)

0STACK Registering: Pause [PauseButton]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
TouchButton:Start() (at Assets\Scripts\SpaceDock\GUI\Buttons\TouchButton.cs:35)

0STACK Registering: Score [Score]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
Widget:Start() (at Assets\Scripts\SpaceDock\GUI\Widgets\Widget.cs:44)
Score:Start() (at Assets\Scripts\SpaceDock\GUI\Widgets\Score.cs:29)

0STACK Registering: FPS [FPS]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
Widget:Start() (at Assets\Scripts\SpaceDock\GUI\Widgets\Widget.cs:44)

0STACK Registering: DefaultLevel [Level]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
Level:Start() (at Assets\Scripts\SpaceDock\GameLogic\Level.cs:297)

0STACK Registering: GameManager [HUD]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)

0STACK Registering: GameManager [InputManager]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
InputManager:Start() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:143)

0STACK GameManager.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:Start() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:702)

0STACK Registering: GameManager [GameManager]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
GameManager:Start() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:703)

0STACK Graphics version: OpenGL ES 2.0 [emulated]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:Start() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:709)

0STACK Pausing

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:Pause() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:781)
GlobalManager:StartPause() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:800)
GameManager:Start() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:709)

0STACK Registering: Stats [Stats]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
IImagine.Debug.AbstractDebuggable:Start() (at Assets\Scripts\IImagine\Framework\Debug\AbstractDebuggable.cs:84)
Stats:.ctor() (at Assets\Scripts\SpaceDock\GameLogic\Stats.cs:163)
Player:.ctor() (at Assets\Scripts\SpaceDock\GameLogic\Player.cs:116)
GameManager:Start() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:712)

-0.01407055STACK GUIMessage.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:120)

-0.01407055STACK Registering: GUIMessage(Clone) [GUIMessage]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:122)

-0.01407055STACK GUIMessage.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:120)

-0.01407055STACK Registering: GUIMessage(Clone)(Clone) [GUIMessage]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:122)

-0.01407055STACK Registering: MotherShip(Clone) [MotherShip]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
MotherShip:Start() (at Assets\Scripts\SpaceDock\GameLogic\MotherShip.cs:92)

-0.01407055STACK Registering: Turret [Turret]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
Turret:Start() (at Assets\Scripts\SpaceDock\GameLogic\Turret.cs:76)

-0.01407055STACK Register Turret [Turret] with GameManager

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:LogRegistration(Turret) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582)
GameManager:Register(Turret) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:608)
Turret:Start() (at Assets\Scripts\SpaceDock\GameLogic\Turret.cs:81)

-0.01407055STACK Register Turret [Turret] with GameManager

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:LogRegistration(DebuggableMonoBehaviour) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582)
GameManager:RegisterDamagable(Damageable) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:620)
GameManager:Register(Turret) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:610)
Turret:Start() (at Assets\Scripts\SpaceDock\GameLogic\Turret.cs:81)

-0.01407055STACK Dock.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:121)

-0.01407055STACK Registering: Dock(Clone) [Dock]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:122)

-0.01407055STACK Dock.Start: Dock(Clone) (RGBA(1.000, 0.000, 0.000, 1.000))

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:125)

-0.01407055STACK Register Dock(Clone) [Dock] with GameManager

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:LogRegistration(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582)
GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:590)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)

-0.01407055STACK Register Dock(Clone) [Dock] with GameManager

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:LogRegistration(DebuggableMonoBehaviour) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582)
GameManager:RegisterDamagable(Damageable) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:620)
GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:592)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)

-0.01407055STACK Dock Dock(Clone)Closed

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Close() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:186)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:140)

-0.01407055STACK Dock.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:121)

-0.01407055STACK Registering: Dock(Clone) [Dock]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:122)

-0.01407055STACK Dock.Start: Dock(Clone) (RGBA(0.000, 0.000, 1.000, 1.000))

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:125)

-0.01407055STACK Register Dock(Clone) [Dock] with GameManager

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:LogRegistration(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582)
GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:590)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)

-0.01407055STACK Register Dock(Clone) [Dock] with GameManager

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:LogRegistration(DebuggableMonoBehaviour) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582)
GameManager:RegisterDamagable(Damageable) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:620)
GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:592)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)

-0.01407055STACK Dock Dock(Clone)Closed

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Close() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:186)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:140)

-0.01407055STACK Dock.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:121)

-0.01407055STACK Registering: Dock(Clone) [Dock]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:122)

-0.01407055STACK Dock.Start: Dock(Clone) (RGBA(0.000, 0.000, 1.000, 1.000))

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:125)

-0.01407055STACK Register Dock(Clone) [Dock] with GameManager

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:LogRegistration(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582)
GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:590)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)

-0.01407055STACK Register Dock(Clone) [Dock] with GameManager

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:LogRegistration(DebuggableMonoBehaviour) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582)
GameManager:RegisterDamagable(Damageable) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:620)
GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:592)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)

-0.01407055STACK Dock Dock(Clone)Closed

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Close() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:186)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:140)

-0.01407055STACK Dock.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:121)

-0.01407055STACK Registering: Dock(Clone) [Dock]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:122)

-0.01407055STACK Dock.Start: Dock(Clone) (RGBA(1.000, 0.000, 0.000, 1.000))

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:125)

-0.01407055STACK Register Dock(Clone) [Dock] with GameManager

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:LogRegistration(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582)
GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:590)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)

-0.01407055STACK Register Dock(Clone) [Dock] with GameManager

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:LogRegistration(DebuggableMonoBehaviour) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582)
GameManager:RegisterDamagable(Damageable) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:620)
GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:592)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)

-0.01407055STACK Dock Dock(Clone)Closed

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Close() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:186)
Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:140)

-0.01407055STACK Registering: InstructionScreen(Clone) [InstructionScreen]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
InstructionScreen:Start() (at Assets\Scripts\SpaceDock\GUI\InstructionScreen.cs:50)

-0.01407055STACK Registering: ProgressWidget(Clone) [ProgressWidget]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
ProgressWidget:Start() (at Assets\Scripts\SpaceDock\GUI\ProgressWidget.cs:46)

0STACK Registering: BarHealthWidget(Clone) [BarHealthWidget]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
BarHealthWidget:Start() (at Assets\Scripts\SpaceDock\GUI\BarHealthWidget.cs:62)

0STACK Registering: HealingIcon(Clone) [HealingIcon]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
HealingIcon:Start() (at Assets\Scripts\SpaceDock\GUI\HealingIcon.cs:37)

0STACK Registering: WedgeHealthBar(Clone) [WedgeHealthWidget]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
WedgeHealthWidget:Start() (at Assets\Scripts\SpaceDock\GUI\WedgeHealthWidget.cs:87)

0STACK Registering: WedgeHealthBar(Clone) [WedgeHealthWidget]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
WedgeHealthWidget:Start() (at Assets\Scripts\SpaceDock\GUI\WedgeHealthWidget.cs:87)

0STACK Registering: WedgeHealthBar(Clone) [WedgeHealthWidget]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
WedgeHealthWidget:Start() (at Assets\Scripts\SpaceDock\GUI\WedgeHealthWidget.cs:87)

0STACK Registering: WedgeHealthBar(Clone) [WedgeHealthWidget]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
WedgeHealthWidget:Start() (at Assets\Scripts\SpaceDock\GUI\WedgeHealthWidget.cs:87)

0STACK Registering: WedgeHealthBar(Clone) [WedgeHealthWidget]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
WedgeHealthWidget:Start() (at Assets\Scripts\SpaceDock\GUI\WedgeHealthWidget.cs:87)

1.003492STACK Next wave started: 0

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GameManager:StartNextWave__() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:504)
GameManager:StartNextWave() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:498)
GameManager:NotifyMotherShipStationed() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:848)
MotherShip:MotherShipStationed() (at Assets\Scripts\SpaceDock\GameLogic\MotherShip.cs:162)

1.003492STACK Dock Dock(Clone)Opened

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Dock:Open() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:177)
GameManager:StartNextWave__() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:511)
GameManager:StartNextWave() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:498)
GameManager:NotifyMotherShipStationed() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:848)
MotherShip:MotherShipStationed() (at Assets\Scripts\SpaceDock\GameLogic\MotherShip.cs:162)

1.459494STACK Playing

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:Play() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:805)
GlobalManager:StartPlay() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:793)
InstructionScreen:DismissScreen() (at Assets\Scripts\SpaceDock\GUI\InstructionScreen.cs:66)
InstructionScreen:Update() (at Assets\Scripts\SpaceDock\GUI\InstructionScreen.cs:58)

2.476111STACK New object emitted: Ship1(Clone) [Ship]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
AbstractEmitter`1:Emit() (at Assets\Scripts\SpaceDock\GameLogic\Emitters\AbstractEmitter.cs:206)
IImagine.Framework.SingleTimedTask:Update(Single) (at Assets\Scripts\IImagine\Framework\TimerManager.cs:245)
IImagine.Framework.TimerManager:Update() (at Assets\Scripts\IImagine\Framework\TimerManager.cs:296)
DebuggableMonoBehaviour:UpdateTimer() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:71)
AbstractEmitter`1:Update() (at Assets\Scripts\SpaceDock\GameLogic\Emitters\AbstractEmitter.cs:117)

2.476111STACK Registering: Ship1(Clone) [Ship]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
Ship:Start() (at Assets\Scripts\SpaceDock\GameLogic\Ship.cs:171)

2.476111STACK Registering: WarningImage [WarningObject]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
WarningObject:Start() (at Assets\Scripts\SpaceDock\GameLogic\WarningObject.cs:36)

5.081615STACK Mouse Down

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
InputManager:GetMouseInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:291)
InputManager:GetInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:173)
InputManager:Update() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:149)

5.081615STACK Curve.Awake

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Curve:Awake() (at Assets\Scripts\SpaceDock\GameLogic\Curve.cs:76)
UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at E:\BuildAgent\work\71ca6fec1b41cc30\Runtime\Export\Generated\BaseClass.cs:46)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at E:\BuildAgent\work\71ca6fec1b41cc30\Runtime\Export\Generated\BaseClass.cs:57)
Ship:ResetCurve() (at Assets\Scripts\SpaceDock\GameLogic\Ship.cs:443)
InputManager:TryStartCurve(Vector2, Vector2, Int32) (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:357)
InputManager:GetMouseInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:293)
InputManager:GetInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:173)
InputManager:Update() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:149)

5.081615STACK Ship (-1.8, 0.0, 3.8)

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
InputManager:TryStartCurve(Vector2, Vector2, Int32) (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:366)
InputManager:GetMouseInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:293)
InputManager:GetInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:173)
InputManager:Update() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:149)

5.081615STACK Registering: Curve of Ship 95 [ShipCurve]

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601)
DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
Curve:Start() (at Assets\Scripts\SpaceDock\GameLogic\Curve.cs:86)
ShipCurve:Start() (at Assets\Scripts\SpaceDock\GameLogic\ShipCurve.cs:63)

5.081615STACK Curve.Start

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Curve:Start() (at Assets\Scripts\SpaceDock\GameLogic\Curve.cs:87)
ShipCurve:Start() (at Assets\Scripts\SpaceDock\GameLogic\ShipCurve.cs:63)

6.692859STACK Curve Ended in dock

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
InputManager:AddNodeToCurve(Vector2, Vector2, Int32) (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:458)
InputManager:GetMouseInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:304)
InputManager:GetInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:173)
InputManager:Update() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:149)

7.319828STACK Mouse Up

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
InputManager:GetMouseInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:319)
InputManager:GetInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:173)
InputManager:Update() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:149)

13.82593STACK Docked

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
Ship:OnTriggerEnter(Collider) (at Assets\Scripts\SpaceDock\GameLogic\Ship.cs:239)

17.90858STACK GlobalManager.OnDisabled

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:416)

17.90858STACK GlobalManager.OnDisable

IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343)
IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356)
GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676)
GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:425)