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0STACK GlobalManager.Awake
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:Awake() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:342) UnityEngine.Object:Internal_CloneSingle(Object) UnityEngine.Object:Instantiate(Object) (at E:\BuildAgent\work\71ca6fec1b41cc30\Runtime\Export\Generated\BaseClass.cs:65) ManagerSpawn:Awake() (at Assets\Scripts\IImagine\Framework\ManagerSpawn.cs:66)
0STACK Registering: Levels [Levels]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
0STACK GlobalManager.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:Start() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:372)
0STACK GUIMessage.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:120)
0STACK Registering: GUIMessage(Clone) [GUIMessage]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:122)
1.807834STACK Out of memory.
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, LogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:289) IImagine.Debug.Logger:LogHandler(String, String, LogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:366) UnityEngine.Application:CallLogCallback(String, String, LogType) (at E:\BuildAgent\work\71ca6fec1b41cc30\Runtime\Export\Generated\BaseClass.cs:1714)
1.807834STACK GlobalManager.OnDisabled
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:416)
1.807834STACK GlobalManager.OnDisable
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:425)
0STACK Text+TextData
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, LogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:289) IImagine.Debug.Logger:LogHandler(String, String, LogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:366) UnityEngine.Application:CallLogCallback(String, String, LogType) (at E:\BuildAgent\work\71ca6fec1b41cc30\Runtime\Export\Generated\BaseClass.cs:1714) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) Tutorial:Start() (at Assets\Scripts\SpaceDock\GameLogic\Tutorial.cs:28)
0STACK Registering: Instructions [Tutorial]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) Tutorial:Start() (at Assets\Scripts\SpaceDock\GameLogic\Tutorial.cs:44)
-0.007834276STACK GUIMessage.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:120)
-0.007834276STACK Registering: GUIMessage(Clone) [GUIMessage]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:122)
-0.007834276STACK GUIMessage.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:120)
-0.007834276STACK Registering: GUIMessage(Clone)(Clone) [GUIMessage]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:122)
6.531846STACK GlobalManager.OnDisabled
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:416)
6.531846STACK GlobalManager.OnDisable
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:425)
0STACK Registering: Levels [Levels]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
0STACK GUIMessage.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:120)
0STACK Registering: GUIMessage(Clone) [GUIMessage]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:122)
3.79439STACK GlobalManager.OnDisabled
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:416)
3.79439STACK GlobalManager.OnDisable
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:425)
0STACK Registering: ToggleSpeed [ToggleSpeedButton]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) TouchButton:Start() (at Assets\Scripts\SpaceDock\GUI\Buttons\TouchButton.cs:35)
0STACK Registering: Pause [PauseButton]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) TouchButton:Start() (at Assets\Scripts\SpaceDock\GUI\Buttons\TouchButton.cs:35)
0STACK Registering: Score [Score]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) Widget:Start() (at Assets\Scripts\SpaceDock\GUI\Widgets\Widget.cs:44) Score:Start() (at Assets\Scripts\SpaceDock\GUI\Widgets\Score.cs:29)
0STACK Registering: FPS [FPS]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) Widget:Start() (at Assets\Scripts\SpaceDock\GUI\Widgets\Widget.cs:44)
0STACK Registering: DefaultLevel [Level]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) Level:Start() (at Assets\Scripts\SpaceDock\GameLogic\Level.cs:297)
0STACK Registering: GameManager [HUD]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58)
0STACK Registering: GameManager [InputManager]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) InputManager:Start() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:143)
0STACK GameManager.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:Start() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:702)
0STACK Registering: GameManager [GameManager]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) GameManager:Start() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:703)
0STACK Graphics version: OpenGL ES 2.0 [emulated]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:Start() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:709)
0STACK Pausing
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:Pause() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:781) GlobalManager:StartPause() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:800) GameManager:Start() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:709)
0STACK Registering: Stats [Stats]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) IImagine.Debug.AbstractDebuggable:Start() (at Assets\Scripts\IImagine\Framework\Debug\AbstractDebuggable.cs:84) Stats:.ctor() (at Assets\Scripts\SpaceDock\GameLogic\Stats.cs:163) Player:.ctor() (at Assets\Scripts\SpaceDock\GameLogic\Player.cs:116) GameManager:Start() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:712)
-0.01407055STACK GUIMessage.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:120)
-0.01407055STACK Registering: GUIMessage(Clone) [GUIMessage]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:122)
-0.01407055STACK GUIMessage.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:120)
-0.01407055STACK Registering: GUIMessage(Clone)(Clone) [GUIMessage]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) GUIMessage:Start() (at Assets\Scripts\SpaceDock\GUI\GUIMessage.cs:122)
-0.01407055STACK Registering: MotherShip(Clone) [MotherShip]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) MotherShip:Start() (at Assets\Scripts\SpaceDock\GameLogic\MotherShip.cs:92)
-0.01407055STACK Registering: Turret [Turret]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) Turret:Start() (at Assets\Scripts\SpaceDock\GameLogic\Turret.cs:76)
-0.01407055STACK Register Turret [Turret] with GameManager
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:LogRegistration(Turret) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582) GameManager:Register(Turret) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:608) Turret:Start() (at Assets\Scripts\SpaceDock\GameLogic\Turret.cs:81)
-0.01407055STACK Register Turret [Turret] with GameManager
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:LogRegistration(DebuggableMonoBehaviour) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582) GameManager:RegisterDamagable(Damageable) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:620) GameManager:Register(Turret) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:610) Turret:Start() (at Assets\Scripts\SpaceDock\GameLogic\Turret.cs:81)
-0.01407055STACK Dock.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:121)
-0.01407055STACK Registering: Dock(Clone) [Dock]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:122)
-0.01407055STACK Dock.Start: Dock(Clone) (RGBA(1.000, 0.000, 0.000, 1.000))
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:125)
-0.01407055STACK Register Dock(Clone) [Dock] with GameManager
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:LogRegistration(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582) GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:590) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)
-0.01407055STACK Register Dock(Clone) [Dock] with GameManager
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:LogRegistration(DebuggableMonoBehaviour) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582) GameManager:RegisterDamagable(Damageable) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:620) GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:592) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)
-0.01407055STACK Dock Dock(Clone)Closed
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Close() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:186) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:140)
-0.01407055STACK Dock.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:121)
-0.01407055STACK Registering: Dock(Clone) [Dock]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:122)
-0.01407055STACK Dock.Start: Dock(Clone) (RGBA(0.000, 0.000, 1.000, 1.000))
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:125)
-0.01407055STACK Register Dock(Clone) [Dock] with GameManager
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:LogRegistration(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582) GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:590) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)
-0.01407055STACK Register Dock(Clone) [Dock] with GameManager
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:LogRegistration(DebuggableMonoBehaviour) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582) GameManager:RegisterDamagable(Damageable) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:620) GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:592) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)
-0.01407055STACK Dock Dock(Clone)Closed
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Close() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:186) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:140)
-0.01407055STACK Dock.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:121)
-0.01407055STACK Registering: Dock(Clone) [Dock]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:122)
-0.01407055STACK Dock.Start: Dock(Clone) (RGBA(0.000, 0.000, 1.000, 1.000))
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:125)
-0.01407055STACK Register Dock(Clone) [Dock] with GameManager
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:LogRegistration(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582) GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:590) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)
-0.01407055STACK Register Dock(Clone) [Dock] with GameManager
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:LogRegistration(DebuggableMonoBehaviour) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582) GameManager:RegisterDamagable(Damageable) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:620) GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:592) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)
-0.01407055STACK Dock Dock(Clone)Closed
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Close() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:186) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:140)
-0.01407055STACK Dock.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:121)
-0.01407055STACK Registering: Dock(Clone) [Dock]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:122)
-0.01407055STACK Dock.Start: Dock(Clone) (RGBA(1.000, 0.000, 0.000, 1.000))
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:125)
-0.01407055STACK Register Dock(Clone) [Dock] with GameManager
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:LogRegistration(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582) GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:590) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)
-0.01407055STACK Register Dock(Clone) [Dock] with GameManager
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:LogRegistration(DebuggableMonoBehaviour) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:582) GameManager:RegisterDamagable(Damageable) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:620) GameManager:Register(Dock) (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:592) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:128)
-0.01407055STACK Dock Dock(Clone)Closed
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Close() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:186) Dock:Start() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:140)
-0.01407055STACK Registering: InstructionScreen(Clone) [InstructionScreen]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) InstructionScreen:Start() (at Assets\Scripts\SpaceDock\GUI\InstructionScreen.cs:50)
-0.01407055STACK Registering: ProgressWidget(Clone) [ProgressWidget]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) ProgressWidget:Start() (at Assets\Scripts\SpaceDock\GUI\ProgressWidget.cs:46)
0STACK Registering: BarHealthWidget(Clone) [BarHealthWidget]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) BarHealthWidget:Start() (at Assets\Scripts\SpaceDock\GUI\BarHealthWidget.cs:62)
0STACK Registering: HealingIcon(Clone) [HealingIcon]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) HealingIcon:Start() (at Assets\Scripts\SpaceDock\GUI\HealingIcon.cs:37)
0STACK Registering: WedgeHealthBar(Clone) [WedgeHealthWidget]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) WedgeHealthWidget:Start() (at Assets\Scripts\SpaceDock\GUI\WedgeHealthWidget.cs:87)
0STACK Registering: WedgeHealthBar(Clone) [WedgeHealthWidget]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) WedgeHealthWidget:Start() (at Assets\Scripts\SpaceDock\GUI\WedgeHealthWidget.cs:87)
0STACK Registering: WedgeHealthBar(Clone) [WedgeHealthWidget]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) WedgeHealthWidget:Start() (at Assets\Scripts\SpaceDock\GUI\WedgeHealthWidget.cs:87)
0STACK Registering: WedgeHealthBar(Clone) [WedgeHealthWidget]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) WedgeHealthWidget:Start() (at Assets\Scripts\SpaceDock\GUI\WedgeHealthWidget.cs:87)
0STACK Registering: WedgeHealthBar(Clone) [WedgeHealthWidget]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) WedgeHealthWidget:Start() (at Assets\Scripts\SpaceDock\GUI\WedgeHealthWidget.cs:87)
1.003492STACK Next wave started: 0
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GameManager:StartNextWave__() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:504) GameManager:StartNextWave() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:498) GameManager:NotifyMotherShipStationed() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:848) MotherShip:MotherShipStationed() (at Assets\Scripts\SpaceDock\GameLogic\MotherShip.cs:162)
1.003492STACK Dock Dock(Clone)Opened
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Dock:Open() (at Assets\Scripts\SpaceDock\GameLogic\Dock.cs:177) GameManager:StartNextWave__() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:511) GameManager:StartNextWave() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:498) GameManager:NotifyMotherShipStationed() (at Assets\Scripts\SpaceDock\GameLogic\GameManager.cs:848) MotherShip:MotherShipStationed() (at Assets\Scripts\SpaceDock\GameLogic\MotherShip.cs:162)
1.459494STACK Playing
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:Play() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:805) GlobalManager:StartPlay() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:793) InstructionScreen:DismissScreen() (at Assets\Scripts\SpaceDock\GUI\InstructionScreen.cs:66) InstructionScreen:Update() (at Assets\Scripts\SpaceDock\GUI\InstructionScreen.cs:58)
2.476111STACK New object emitted: Ship1(Clone) [Ship]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) AbstractEmitter`1:Emit() (at Assets\Scripts\SpaceDock\GameLogic\Emitters\AbstractEmitter.cs:206) IImagine.Framework.SingleTimedTask:Update(Single) (at Assets\Scripts\IImagine\Framework\TimerManager.cs:245) IImagine.Framework.TimerManager:Update() (at Assets\Scripts\IImagine\Framework\TimerManager.cs:296) DebuggableMonoBehaviour:UpdateTimer() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:71) AbstractEmitter`1:Update() (at Assets\Scripts\SpaceDock\GameLogic\Emitters\AbstractEmitter.cs:117)
2.476111STACK Registering: Ship1(Clone) [Ship]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) Ship:Start() (at Assets\Scripts\SpaceDock\GameLogic\Ship.cs:171)
2.476111STACK Registering: WarningImage [WarningObject]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) WarningObject:Start() (at Assets\Scripts\SpaceDock\GameLogic\WarningObject.cs:36)
5.081615STACK Mouse Down
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) InputManager:GetMouseInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:291) InputManager:GetInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:173) InputManager:Update() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:149)
5.081615STACK Curve.Awake
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Curve:Awake() (at Assets\Scripts\SpaceDock\GameLogic\Curve.cs:76) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at E:\BuildAgent\work\71ca6fec1b41cc30\Runtime\Export\Generated\BaseClass.cs:46) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at E:\BuildAgent\work\71ca6fec1b41cc30\Runtime\Export\Generated\BaseClass.cs:57) Ship:ResetCurve() (at Assets\Scripts\SpaceDock\GameLogic\Ship.cs:443) InputManager:TryStartCurve(Vector2, Vector2, Int32) (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:357) InputManager:GetMouseInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:293) InputManager:GetInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:173) InputManager:Update() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:149)
5.081615STACK Ship (-1.8, 0.0, 3.8)
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) InputManager:TryStartCurve(Vector2, Vector2, Int32) (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:366) InputManager:GetMouseInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:293) InputManager:GetInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:173) InputManager:Update() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:149)
5.081615STACK Registering: Curve of Ship 95 [ShipCurve]
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:RegisterDebuggable(IDebuggable) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:601) DebuggableMonoBehaviour:Start() (at Assets\Scripts\IImagine\Framework\Debug\DebuggableMonoBehaviour.cs:58) Curve:Start() (at Assets\Scripts\SpaceDock\GameLogic\Curve.cs:86) ShipCurve:Start() (at Assets\Scripts\SpaceDock\GameLogic\ShipCurve.cs:63)
5.081615STACK Curve.Start
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Curve:Start() (at Assets\Scripts\SpaceDock\GameLogic\Curve.cs:87) ShipCurve:Start() (at Assets\Scripts\SpaceDock\GameLogic\ShipCurve.cs:63)
6.692859STACK Curve Ended in dock
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) InputManager:AddNodeToCurve(Vector2, Vector2, Int32) (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:458) InputManager:GetMouseInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:304) InputManager:GetInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:173) InputManager:Update() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:149)
7.319828STACK Mouse Up
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) InputManager:GetMouseInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:319) InputManager:GetInput() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:173) InputManager:Update() (at Assets\Scripts\SpaceDock\GameLogic\InputManager.cs:149)
13.82593STACK Docked
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) Ship:OnTriggerEnter(Collider) (at Assets\Scripts\SpaceDock\GameLogic\Ship.cs:239)
17.90858STACK GlobalManager.OnDisabled
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:416)
17.90858STACK GlobalManager.OnDisable
IImagine.Debug.Logger:LogToHTML(String, String) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:343) IImagine.Debug.Logger:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\Debug\Logger.cs:356) GlobalManager:Log(String, IILogType) (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:676) GlobalManager:OnDisable() (at Assets\Scripts\IImagine\Framework\GlobalManager.cs:425)