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Articles tagged with tutorial under Development
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Showing results 1 - 10 of 19
We'll be looking at Audacity and how you can turn your humble blink-blonks into fantastic kaphwooms.
So you can make quickie sprites in your favourite throwaway graphics app. Why not sounds too, asks Nandrew?
We wrap up this series by showing you how to import 3D models into GM.
We wrap up our narrative series with part 6, the act of putting it all together
A gem of an article covering, in some depth, a vast array of techniques and tips related to seamless tiles.
What's he talking about? Exactly that, as it turns out. Click for part 5 of this series. It's all about dialogue.
Characters are often the most memorable parts of a game. Q-Man talks about what makes each one unique.
We throw terms like 'textures' and 'billboarding' around in this Game Maker 3D tutorial. And then we use them in practice.
No, we're not putting cyanide in your drink. Read more here for a neat random object placement algorithm.
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