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While we were unfortunately unable to get this interesting-looking RTS game to run, [its persistent crashing on launch driving poor ol' me to murder. Murder zombies, that is, in Left 4 Dead – Ed] it looks to be one to watch out for. The game puts the player in control of self-replicating machines manifested as trees and seedlings in order to try and conquer and colonise an asteroid belt – something often already occupied by rivals.
FEIST sets the player on a platforming journey through stunning locales and tricky obstacles. Featuring an artificial intelligence system that claims complete autonomy in enemy behaviour as well as an evolving and changing world, FEIST promises to be different and unique every time.
Tale of Tales, a studio with a penchant for preceding all their game names with articles, is another familiar name in this year's IGF. Familiar for two reasons, in fact: one being their unusual MMO, The Endless Forest, and the other their IGF entry from last year, The Path. The Graveyard appears to follow a similar trend to that first presented in The Path, once again being an experiment in interactive storytelling.
Incredibots is another of those browser-based physics construction sandbox games. What separates Incredibots from other similar games is its completeness. The game sports an initially complex user interface that is powerful enough (with familiarity) to allow for some really complex contrivances and visually impressive machines. Its simple tutorial and easy-to-use sharing system makes this a fun way to pass the time.
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